Synkora
Get In Touch

3D Mass Pro

3D Mass Pro had professional studios and independent makers visiting the same site. The messaging was trying to serve both and landing with neither. We fixed that.

Client

3D Mass Pro

Industry

Product / Technology

Services

Website Design, Content Architecture

Duration

10 weeks

3D Mass Pro product — precision design that the website failed to communicate
Increase in studio enquiry rate post-launch
12 Customer interviews across both audience segments
2 Distinct audience journeys mapped and designed
What professional studios needed vs. what indie creators needed
Professional studios
  • Proof of enterprise capacity and reliability
  • Volume pricing and account management information upfront
  • Specifications and compliance data before any sales contact
  • A clear path to a direct conversation with a person
  • Evidence of work at comparable scale
Independent makers and creators
  • Reassurance that the product works for smaller projects
  • Self-serve pricing with no sales call required
  • Community examples and maker-friendly language
  • Fast setup and low minimum order
  • A sign-up experience that didn't feel like a procurement process
Audience mapping session — identifying the decision criteria for studios and independent makers separately Site architecture for dual-audience homepage — branching navigation from a shared entry point

Left: Audience mapping — charting the separate decision criteria for studios and indie creators without conflating them. Right: Dual-audience site architecture with a shared entry point and two distinct content paths.

The challenge

3D Mass Pro creates physical products for designers, engineers, and professional studios. Their catalogue was strong and their quality was recognised, but their website was trying to speak to two fundamentally different audiences at once — and landing with neither. The tone was too casual for enterprise buyers and too technical for independent creators. Both groups arrived, scanned, and left.

The founding team knew they had an audience problem but had been reluctant to invest in a site that served one at the expense of the other. The brief was clear: design for both, without compromise.

What we found

We interviewed 12 customers across both segments — six professional studios and six independent makers — mapping their decision criteria, their information needs, and the moments where the existing site failed them. The differences were significant. Studios needed proof of scale and reliability before any sales conversation. Makers needed reassurance that the product worked for small projects and that they wouldn't have to navigate an enterprise process to place an order.

A review of competitor sites showed the same either/or thinking everywhere. There was an opportunity to design a site architecture that let each audience self-select into the right content path from a shared entry point, without creating two disconnected experiences.

"The site was speaking to everyone in general and landing with no one in particular. Both audiences needed to feel like the product was built for them."

What we built

We designed a dual-audience architecture: a shared homepage that established the core value proposition and invited visitors to identify their context — studio or maker — before branching into tailored content paths. Each path had its own tone, social proof, and calls to action relevant to that audience's decision-making process. The visual language was updated to feel craft-oriented and precise, credible to professionals without being intimidating to independent creators.

Studio enquiries tripled in the quarter following launch. The founding team reported receiving more qualified conversations from both segments — studios arriving with specs already reviewed, makers arriving ready to order without needing support.

3D Mass Pro redesigned website — dual-audience homepage with branching paths for studios and independent makers

The redesigned site: a shared entry point that branches into two distinct content experiences. Studio enquiry rate tripled in the first quarter post-launch.

More Case Studies

Got a project?

Say hello